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Today we bring Star Trek Online fans two big chunks of information and a whole slew of Klingon screens, too. First is a short trailer featuring Zachary Quinto laying down dialog for the game. Make sure you watch the video until the very end, as there’s a fun extra you won’t want to miss.

Second — and arguably much more exciting to specific fans — is the reveal of Klingon gameplay. Klingons are PvP only, meaning their progression contains no PvE questing of any kind. Just how much information are we talking about here? Well, pretty much all of it. In fact, we’re kind of wondering why you’re still reading this and not looking below the cut, where vast amounts of Klingon gameplay treasure awaits.

Continue reading Zachary Quinto in STO as Klingons gameplay is revealed

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Zachary Quinto in STO as Klingons gameplay is revealed originally appeared on Massively on Thu, 17 Dec 2009 18:30:00 EST. Please see our terms for use of feeds.

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This isn’t often a question we find ourselves asking others when it comes to character creation in an MMO, but, well Star Trek Online is different in this regard. Considering the very specific sort of wish fulfillment Cryptic’s next game offers, do you plan to first create a fictional captain or in-game version of yourself to captain a starship?

You see, we began thinking on this very subject not too long ago and a dilemma struck. While being a Vulcan or some odd new species is undoubtedly a tempting concept, seeing ourselves sitting in the captain’s chair is nearly as exciting. Considering Cryptic’s knack for powerful character creation tools, we’ve no doubt that coming up with a close approximation of our likeness wouldn’t be too difficult.

We know that every Star Trek fan is going to create themselves at some point but your first “main” is so very important. Since creating a Klingon-sided character is unlocked after some initial Federation play, we’re thinking of making ourselves first, and then, wait for it… a Gorn second. Yes!

MassivelyThe Daily Grind: You or not you, in Star Trek Online? originally appeared on Massively on Sat, 21 Nov 2009 08:00:00 EST. Please see our terms for use of feeds.

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In a recent interview with Boomtown, Bill Roper spoke his mind on everything from Hellgate: London hate to Champions Online’s launch and future. In fact, the man spoke quite candidly on all topics, particularly that of Cryptic’s missteps with their second superhero MMO as well as their successes.

Of particular note, there’s a mention of how Champions Online will handle DC Universe Online’s 2010 launch given that the superhero MMO market hasn’t really expanded of late. Curiously, Roper says he feels that the Xbox 360 version will help to vastly expand Champions’ user base. There’s a chance Cryptic could be pushing to get into the console market by or before SOE releases their superhero MMO. Although given the headaches Cryptic has expressed at getting an MMO on Microsoft’s console, we get the feeling much of the developer’s focus is presently on Star Trek Online and continued live game support.

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Bill Roper on Champions Online’s launch, current state and future originally appeared on Massively on Fri, 20 Nov 2009 18:00:00 EST. Please see our terms for use of feeds.

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Part 2 of the Star Trek Online starship tactics video premiered over at IGN, and there are a couple concepts clarified over a few subjects — but as with the last video, it’s nothing really new. The gameplay footage that’s attached to the explanation is quite compelling however, especially with the boarding parties where you can see the little shuttlecrafts head towards the Romulan ship. Let’s take a closer look at each of the concepts the video covers.

Power management.

Power management is going to play a big role, which we known about for a while. You can see some detailed pictures of part of the power management UI in yesterday’s article, located along the bottom of the screen with words like Defense, Attack, and Speed. Say you have 100 units of power, in STO you’re going to be able to devote 25 of those units to the shields, 10 to auxiliary systems, 50 to weapons, and 15 to the engines. Power allocation will not be immediate, it will have some sort of delay associated with it. That means you’ll have to think ahead about your strategic choices.

Continue reading Star Trek Online ship tactics, part 2

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Star Trek Online ship tactics, part 2 originally appeared on Massively on Fri, 20 Nov 2009 16:00:00 EST. Please see our terms for use of feeds.

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Star Trek Online may launch on Stardate 63554.5 (February 2, 2010), but beginning January 12, fans can beam into the open beta. The intergalactic guinea pig session will take place from January 12 until January 26. Players interested in kicking the warp nacelles should head on over to startrekonline.com to enroll.

If you’re also interested in learning more about life in the 25th century, check out some of Star Trek Online’s videos and developer interviews.

Gallery: Star Trek Online

JoystiqWe sense Star Trek Online’s Beta-zed delegation arrives Jan. 12 originally appeared on Joystiq on Fri, 20 Nov 2009 09:25:00 EST. Please see our terms for use of feeds.

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