Archives for patch category
Filed under: Super-hero, Patches, News items, Champions Online
Cryptic has revealed the free costume pieces in next week’s Nemesis Confrontation update, which come in addition to two unlockable costume sets. Among the new free costume items are some exceptionally sweet capes, although we’re sure many players will be filled with glee to see new weapons being added to the costume creator.
While these are only cosmetic costume options, they’re important to players who wield specific guns or swords. It may seem like a minor issue to some, but having an outfit that makes sense — and looks cool at the same time — is surprisingly important to players who revel in a game like Champions Online.
You can also now put guitars on the back of your characters; something that immediately reeks of potential. We have to wonder if guitars are going to be added as visual replacements for sword based powers, enabling us to whack enemies with our musical axes. If someone at Cryptic could make that so, it would be somewhere within the vicinity of pure awesome.
Free costume parts galore in Champions Online originally appeared on Massively on Sat, 21 Nov 2009 16:00:00 EST. Please see our terms for use of feeds.
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Posted on November 21st, 2009 at 4:00pm by Kyle Horner
Filed Under: Free, atari, champions, champions-online, costume, costume-pieces, costumes, cryptic, cryptic-studios, nemesis-confrontation, november, patch, update
We’ve all felt the pain of pressing the jump button a second time just barely too late in a game of Worms 2, sending a brave worm soldier free falling off the side of a mountain or, worse yet, into the watery depths below. Recognizing that the game might have some issues – and rather than simply calling us “newbs” like most people do – Worms 2 developers Team17 have just released a patch aimed at ailing all that is wrong with the adorable multiplayer strategy games.
Listing everything from “Back flip input slowed down to stop incorrect jumps harming the player” to “Fixed bug which made crates in Forts matches only land on the right hand side,” as well as a slurry of other fixes, Team17 seems to have given the nearly five-month-old release a full overhaul. An overhaul that’ll perhaps feel all the more worthwhile when the developers make good on next year’s DLC for the game. In the meantime, we’ll be over here waiting for you with a Buffalo of Lies.
[Via CVG]
Worms 2 gets patched up on XBLA originally appeared on Joystiq Xbox on Fri, 20 Nov 2009 15:45:00 EST. Please see our terms for use of feeds.
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Posted on November 20th, 2009 at 3:45pm by Ben Gilbert
Filed Under: multiplayer, patch, team17, worms, worms-2, worms-2-armageddon, xbla, xbox-live
Incredibly specific patch news now, with the release of a save recognition remedy for the French Canadian version of Fallout 3: Game of the Year Edition (product code “BLUS-30455″). The patch will allow the GOTY re-release of Bethesda’s wasteland wandering sim to recognize save files generated by Fallout 3 sans accolades.
As a Bethesda community manager helpfully points out, your old save files will only show up if there are new saves (GOTY) present — if you only have old saves, start a new game and, you know, save. If you have in excess of 130 save files (a sign of prudence!), you’ll have to delete older ones in order for the new ones to be displayed. Oh, and one more thing: “If your saves are taking a long time to load you might want to resave them and back up or remove the old ones.”
And now we’ve exhausted our supply of the word “save,” save for one which we were keeping for the en … dammit, we wasted it!
[One thank you "reserved" for: Harry]
Canadian Fallout 3 PS3 GOTY edition patch now available originally appeared on Joystiq Playstation on Fri, 20 Nov 2009 15:00:00 EST. Please see our terms for use of feeds.
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Posted on November 20th, 2009 at 3:00pm by Ludwig Kietzmann
Filed Under: bethesda, bethesda-softworks, canada, fallout-3, fallout-3-goty, patch, rpg, save
We’ve all seen reports about the PS3 version of Bayonetta’s visual inferiority to the 360 iteration of the game, but according to a few forum posters on Platinum Games’ site, the title is plagued by a bigger problem on Sony’s home console: Lengthy load times. According to one forum post, it takes 25 seconds to load a level, 10 seconds to load a cutscene, five seconds to open the menu and three seconds to pick up an item. In the context of the game, that last one makes sense — we imagine hair-clothes don’t offer the flexibility required to collect an object from the ground.
Fortunately, a Sega representative responded to one such complaint, saying “a patch to correct this issue is under consideration,” later adding that there’s no time frame as to when a decision about the update would take place. In the interest of universal cross-platform equality, we’re sincerely hoping the answer is “before January 5.”
[Via 1UP]
Sega considering Bayonetta PS3 patch to address long load times originally appeared on Joystiq on Wed, 18 Nov 2009 11:45:00 EST. Please see our terms for use of feeds.
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Posted on November 18th, 2009 at 11:45am by Griffin McElroy
Filed Under: load-times, patch, platinum-games, port, sega
Dave Ranyard, the Game Director for SingStar, recently announced a fairly huge patch for the karaoke-infused rhythm title on the European PlayStation Blog. See, it would have to pretty large in order to completely encompass the game’s previous patch, which apparently broke a lot of things.
The game’s last patch, software update 4.20, is apparently capable of deleting purchased songs off the system’s hard drive, crashing the game in the middle of those songs or generally corrupting your media files. Fortunately, SingStar v4.30 is currently undergoing QA testing, and is targeted for a December 1 release. Just in time for the holidays, SingStar owners will receive the gift of not having their stuff deleted any more. Or, as we like to call it, the gift that keeps on giving.
SingStar developers working to fix bugs introduced in latest patch originally appeared on Joystiq Playstation on Fri, 13 Nov 2009 16:15:00 EST. Please see our terms for use of feeds.
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Posted on November 13th, 2009 at 4:15pm by Griffin McElroy
Filed Under: karaoke, london-studio, patch, rhythm, singstar, sony