This past summer, we learned that Mass Effect 2 players could import save files from the previous entry in the franchise, bringing all of the decisions made in the first game into the sequel. But are decisions capable of decimating hordes of insidious, robotic invaders? No, boosted stats and abilities are — and according to a recent forum post from BioWare Community Coordinator Chris Priestly, players who import their saves will get access to these as well.
Of course, you won’t be able to play as your super-high-level Shepard when you import — however, the higher your character’s level was when you finished Mass Effect, the better bonuses your Mass Effect 2 Shepard will receive. Some of the bonuses mentioned include extra money or crafting resources when you start the game. In addition, though BioWare has said that the game won’t have a “New Game Plus” option, Priestly says that multiple playthroughs with the same Shepard will be possible.
Mass Effect 2’s save game import features explained originally appeared on Joystiq on Sat, 26 Dec 2009 21:30:00 EST. Please see our terms for use of feeds.
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Posted on December 26th, 2009 at 9:30pm by Griffin McElroy
Filed Under: bioware, ea, import, mass-effect, mass-effect-2, new-game-plus

Salem and Rios will be blasting their way on to the Playstation Network, and the Xbox Live Marketplace this Thursday, December 17th. The demo will give gamers a crack at most of the first level of the game, which puts everyone’s favorite two man private military team in the line of fire as Shanghai comes under attack. It’s also a safe bet that the demo will include some of the goofy dialogue, and top notch acting that helped make the first game such a hit. Check it out on your platform of choice this Thursday!



Posted on December 14th, 2009 at 9:18pm by [email protected] (The Games Are Evil Family)
Filed Under: News, Playstation 3, Xbox 360, dlc, ea

Yetis have an undeserved bad reputation. Just because they’re big, hairy, ill tempered snow apes doesn’t mean they don’t have hearts of gold when it comes to delivering presents, and helping out charities. Gift of the Yeti, a new facebook app from Bioware, shows the softer side of the noble yeti. Santa is sick, and the yeti has taken on the task of delivering presents to each house, but the man just won’t let him do his job. You have to guide the yeti from house to house to deliver as many presents as you can before time runs out, as well as avoid the yeti-hating police. Still not convinced yetis are awesome? Bioware will be donating between one penny, and $10,000 for every play of Gift of the Yeti. So what are you waiting for? Go embrace the ways of the yeti, and run around naked in the snow play Gift of the Yeti on facebook!



Posted on December 4th, 2009 at 6:50pm by [email protected] (The Games Are Evil Family)
Filed Under: News, PC Gaming, bioware, ea, facebook, yeti
In a news story that we’re sure will surprise precisely nobody at all, The9 — China’s previous operator for World of Warcraft — has reported a serious decline in profits for this last quarter. Since last year when The9 still had World of Warcraft in its stable of games to now, they have seen a staggering 94% drop in revenue. Since the split became final in June of this year, there was also a 91% drop between last quarter and this one. Between The9’s lawsuit against Blizzard for (among other things) software copyright infringement and selling nearly 15% of its shares to Activision Blizzard competitor, EA, The9 has pretty well ensured that there’s never going to be any kissing-and-making-up over this whole mess.
Still, not everything is completely negative for The9. In the on-again-off-again World of Warcraft presence in the Chinese market altogether, owing to the squabble between The Ministry of Culture and the General Administration of the Press and Publication (GAPP), they’ve seen an increase in players from when they initially lost World of Warcraft. According to reports, the increase — a modest bump from 3.2 to 3.4 million players — is owing largely to a new update to Soul of the Ultimate Nation, as well as their other games Sword of the New World, FIFA Online, and Atlantica Online. Now, so long as more of their shareholders don’t wind up suing them for making misleading statements about their connection with Blizzard, things might just start looking up for this former major player in the Chinese MMO market.
Filed under: World of Warcraft, MMO industry, News items, Legal
The9 sees enormous drop in profits after split with Blizzard originally appeared on Massively on Sun, 29 Nov 2009 12:00:00 EST. Please see our terms for use of feeds.
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Posted on November 29th, 2009 at 12:00pm by Krystalle Voecks
Filed Under: WoW, activision-blizzard, blizzard, china, ea, lawsuit, legal-problems, profits, the9, world-of-warcraft, year-on-year, year-over-year, yoy
Though The Saboteur developer Pandemic Studios is losing its 200-person staff, the company’s final game has just “gone gold” across Xbox 360, PlayStation 3, and PC. In a post on the studio’s forums, Community Manager Mathew Everett noted that while “this has been a very difficult week for Pandemic Studios,” The Saboteur will still be “available across Europe starting December 4 and throughout North America on December 8.”
Unfortunately, it would appear that EA (the game’s publisher) has forgotten about said release dates, choosing to offer as little marketing push as possible. We wish the folks at Pandemic Studios the best and offer our condolences to those who recently lost their jobs.
[Via PlanetXbox360]
The Saboteur goes gold despite developer going dark originally appeared on Joystiq on Sat, 21 Nov 2009 19:30:00 EST. Please see our terms for use of feeds.
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Posted on November 21st, 2009 at 7:30pm by Ben Gilbert
Filed Under: Gold, Pandemic Studios, Saboteur, ea, pandemic, pc, the-saboteur