Are one shot kills your drug of choice? Love doing this in Dragon Rising? Your in luck! Codemasters has announced the Skirmish DLC. The new DLC will contain four new multiplayer maps and two new Fire Team Engagement maps.
PC owners will get to enjoy this new free DLC along with a game patch on November 5, 2009. 360 owners will see a game patch on November 5, 2009, with the DLC following soon. Sorry PS3 owners, but your stuck waiting for the patch and DLC.
Are you a frugal North American who refuses to pay full price for your face-shattering entertainment? Well you are in luck! EA today announced that the retail price of Fight Night Round 4 has been dropped to the more respectable asking price of $39.99. Sorry, U.K. pugilists. In addition to the price drop, Fight Night will also be receiving a new DLC pack, and a mysterious one at that. This new DLC pack, which will be sold for $9.99 on the PSN and 800 MS points on XBLA Marketplace, adds 3 new boxers and 2 new modes. The new boxers joining the roster are Bernard Hopkins, Sonny Liston, and Evander Holyfield. The only details we have on the 2 new modes are as follows:
The first, Old School Rules brings a new take to the traditional boxing experience, while the second, Ring Rivalries, allows you to re-create some of the greatest match ups in boxing history.
Well, that is not vague at all. We expect to hear more details of these new modes in the near future, and the DLC pack will be released for download in early December.
Well folks, it has been quite some time since we had a Nintendo Weekly around these parts. What had once been a staple of my coverage had been unfortunately relegated to the back burner, but like they always say, “You can’t keep a good dog down!” So what do we have in store this week? There is nothing like coming back to a triple dose of WiiWare goodness, supplemented with a duo of retro re-hashes via the Virtual Console. Here are the details:
WiiWare
Carnival King- Are you having a rough day? Have you ever had the desire to “go postal?” Well there is a much better alternative to a homicidal rampage through the Human Resources department of your office. Instead, you should spend your time taking out your aggressions on a virtual shooting gallery of inanimate digital objects on your television screen. Plus, as an added benefit, it doesn’t involve the use of grief counselors afterward!
Featuring 12 unique levels and 3 bonus stages, Carnival King is sure to keep you firing off shots for quite some time. Oh, and don’t forget that there is a 2 player mode and online leaderboards to keep your competitive spirit fed until you have gotten rid of that pesky itch in your trigger finger. If this tickles your fancy, reload your wallet and snag this for 700 Wii Points ($7.00 USD).
Here is a sample of the midway inspired mayhem below:
“Aha! I Got It!” Escape Game – In this age of senseless violence in video games, it is good to know that there are still some that strive to test your brain, rather than your twitch reflexes. Released over a year ago in Japan under a completely different name, this oddly titled game is a graphical representation of classic puzzlers from back in the text based days of PC Gaming. Expect to have your mind bended, twisted and jumbled in knots by this interesting take on styles of old.
Though it is a single player game, the puzzle aspects render itself a game that can be played with the entire family. Just be sure you can all get along for long enough to actually finish each stage, because eventually trial and error with tend to grate on the nerves a smidgen. If this sounds like a good time, it might be worth picking up for a mere 500 Wii Points ($5.00 USD).
Take a look at this preview of the brain numbing shenanigans:
Family Card Games – Alright, I need to get on my soapbox for a moment and ask, is it really necessary to release all of these different card games on WiiWare? I mean, I understand that it is an open development platform and all, but how many different solitaire clones do you really need to have on your console, Nintendo? This is just getting to be a bit much…
That said, if you are a fan of such games as Speed or Memory, then this might be right up your alley. Up to four players can engage in Hoyle based combat, all in the name of having the strongest deck. Lets face it, there have been so many horrible card games released on WiiWare that I am simply running out of creative euphemisms on the topic. Looks like it is time to bust out the thesaurus! Despite all of my warnings otherwise, if this peaks your interest, it is available for 500 Wii Points ($5.00 USD).
Check out a sneak peak at the action in this gameplay trailer:
Virtual Console
Fighting Street – You would have to be living under a rock for the last two decades to not know about the tremendously popular Street Fighter franchise. However, what most people don’t realize is that the original Street Fighter was not what you would call a “great game.” Considered decent by some, mediocre by others, the first installment in the series was ported to the TurboGrafx 16 in 1988 under the absurdly unclever re-title, Fighting Street. (Come on Capcom, you could have done better than that!)
Fortunately for the Street Fighter faithful, there is one thing that the port had, that trumped the original: a fully composed soundtrack. Whether this was a result of using the extra space provided by the TurboGrafx 16’s CD drive is unknown, but it might be just enough to tip the scales towards adding this to your vintage Virtual Console library. You can snag this classic for 800 Wii Points ($8.00 USD).
If you are curious if it is worth parting with your hard earned duckets, here is a preview of what you can expect:
R-TYPE - Nintendo has once again decided to go right into my nostalgic wheelhouse, by releasing this piece of side scrolling shoot ‘em up royalty. Originally released in Arcades way back in 1987, it has pretty much been ported to every platform imaginable since then. Being a classic game doesn’t mean it is easy though, in fact, it is very much the opposite. R-TYPE is widely revered as one of the most difficult games of all time!
As far as I am concerned, there is nothing more satisfying than navigating a minefield of bullet hell, to deliver that one perfect shot that will bring a boss to its proverbial knees. The game has tons of moments like this and will keep you on the edge of your seat for hour after frustrating hour. Do me a favor though, don’t cheat and use a Game Genie. Nobody likes a cheater! You have no excuse not to pick this up for the full sticker price of 500 Wii Points ($5.00 USD).
Seriously, you haven’t bought it yet? What are you waiting for, some gameplay video? Alright, here you go:
There should be more than enough choices here to keep you busy for quite some time, so get to it!
Brutal Legend has barely had time to fly off the shelves, and yet already some new maps have been announced for multiplayer. Today, EA and Double Fine confirmed a map pack called Tears of the Hextadon, featuring two brand new versus arenas. Circle of Tears is exactly that: a round map carved by vile waters; Death’s Fjord is a new battleground in an icy mountain pass.
These new maps will hopefully enrich the already-pleasing multiplayer component, which – given a little love from the community – can truly blossom into a fair and wondrous thing. In any case, it makes a nice change from all usual shooty fare.
The DLC arrives on the XBL Marketplace on November 3 at 400 MS points, and on the PSN on 5 November for FREE. It’ll cost £3.99 after 19 November, so make sure your Druid Plough is on standby.
Game: Warriors: Street Brawl Publisher: Xbox Live Arcade Developer:CTXM Games Genre: Beat Em Up Pro: Fun with friends if you can get them to buy the game, for the most part looks really good. Con: Dated style of playing, minimal reason to replay, multiplayer can be very frustrating.
Confession time… I have never seen “The Warriors” movie. I don’t think that is a revokable offense to my nerd street cred, but it bears mentioning. That being said, this game did in fact give me the urge to seek out and watch it. Unfortunately, that is probably the most positive thing I can say about the game. There is no question that this game borrows HEAVILY from games like Final Fight and Streets of Rage. Everything from the way that “Vermin’s” special attack is just like Haggar’s from Final Fight and the fact that you fight girls in high heeled boots with whips, reminiscent of Rage, though this time the girls are actually females! Further proving my point, all three feature cheeseburgers and chickens that refill your health, that can be found in of all places, trash cans.
I am honestly trying to figure out why this game came to XBLA in the first place really. Maybe it is just because my tastes have changed over the years or it could be that we as gamers expect more substance in our games now-a-days, but this game felt like it just needed more. At its core, Street Brawl it is a basic left-to-right, side scrolling, beat em up. You play as one of the core members of the Warriors gang, each with their own strengths and weaknesses. Some characters are faster, some are stronger, some have more energy… you get the idea. Your basic motivation is to get back to where the Warriors home base is, Coney Island NY. On your travels you make your way through several different and iconic (I guess…) gang territories.
Your best weapon is your fists and your feet… not to mention repetition, LOTS of repetition. Sure you can pick up knives, 2×4’s, bats, even shovels, but none of them are as quite as good as the weapons you were born with. Most, if not all of of the weapons, take too long to swing, offer almost nothing in the reach department, and don’t have much in the way of extra power. However, thought it is fairly weak, the Molotov Cocktail is a fun weapon to use. There is something very satisfying (in a video game anyway) about setting an enemy on fire and watching them run in circles. I guess they don’t teach the stop, drop, and roll rule at AI night school.
There are seven different levels to play through, each with several of their own sub stages to complete. The different areas all offer a new an fresh look at the fictional run down slums of New York. Most of the areas you enter have multiple pathways to choose from. Some will take you through a run down bar, while others will take you over a different subway platform. It isn’t much, but it does add some diversity to a play through. The sad part is, even with all the variety, it feels like the game lasts about 4 stages too long. By the end of the game, my hands were cramping up, leaving me desperately hoping for the next stage to be my last. All of the environments were pretty well animated with burned out cars, run down buildings, and plenty of trash cans to kick over. An exception to this was the graveyard, which was just too dark to be able to navigate properly. In these type of stages, it just looked like I was a single character sprite against a dark backdrop, frantically running from left to right.
A couple of different modes are available, but the only one you really need to worry about is multiplayer. This is one of the best and unfortunately worst parts of this game. Just like in the single player mode, you can pick whichever character you want to play with, or you can just jump into a game and let the computer pick for you. You can then play alongside of up to three other Warriors members, controlled by other human players. Walking the streets, beating up rival gangs with your friends is nothing short of fun.
The worst part comes when you have to move on. I was in a game where one of my teammates was either not paying attention, or just wanted to be a dick, and just sat on the left side of the screen. In doing so, he wasn’t allowing us to progress further along in the game. We were, for all intents and purposes, stuck until he wanted to cooperate or we left the game, forgoing any points we had earned or game progress we had completed. If there had been a way to kick players from your game so that you are able to then proceed, I wouldn’t even mention it.
If you are a super fan of the movie I can see where you would probably want to have this game in your library. The character models do look like their real life counterparts. As far as the story of the game goes, I have no idea if it follows the plot of the movie, or vice versa. I can’t say that I would have ever bought this game on my own, but like I said earlier, I now have the desire to see the movie. So, I guess that says something about the game… right?