It seems that there might be multiplayer added to Dead Space 2. A job listing looking for a “Senior Online Level Designer” was found on linkedin. The job description is as follows,
Seeking a highly motivated Senior Online Level Designer for the Dead Space franchise on Xbox360 and PS3. This is a major opportunity to contribute creatively to an exciting new franchise.
Responsibilities:
• Conceptualize, script, direct, and build online levels for the game.
• Own the level design for the online game, be able to work collaboratively with Creative Director and Online Producer to create extremely fun, satisfying and polished multiplayer levels.
• Drive online design by taking the initiative to bring all parties together to execute on the overall vision for the levels.
• Be a collaborative member of the design team, and contribute to reviews, feedback, and playtest sessions.
• Hands on contributor
From the description above, it seems that we could potentially see multiplayer in Dead Space 2. The posting on linkedin also stated that the game is “in the later stages of pre-production, ready for production in the next few months.” While there is no confirmation of Dead Space 2 actually having multiplayer, we will file this under rumor for now.
EA Job Listing Hints at Online Multiplayer for Dead Space 2 [Joystiq via VG247 via Kotaku]



Posted on November 15th, 2009 at 7:19pm by Kreyg
Filed Under: Addition, Main, News, PS3, Xbox 360, dead-space-2, multiplayer, rumor
If an Electronic Arts job listing is any indication, Dead Space 2 is set to receive a gameplay feature that none of us saw coming — online multiplayer support. The listing, which calls for the aid of a “Senior Online Level Designer,” mentions that the new hire should “be able to work collaboratively with Creative Director and Online Producer to create extremely fun, satisfying and polished multiplayer levels.” Those who desire to create droll, unsatisfying and shoddy multiplayer levels should probably look for employment elsewhere.
We’d call this move surprising based on the fact that we have no idea how it would work out. Given the first game’s heavy focus on “strategic dismemberment,” we can only imagine that multiplayer matches will quickly devolve into hilarious, appendage-removing duels. Kind of like Bushido Blade meets the Black Knight scene from Monty Python and the Holy Grail. (Actually, that sounds pretty awesome!)
[Thanks, Andrew!]
EA job listing hints at online multiplayer for Dead Space 2 originally appeared on Joystiq on Sat, 14 Nov 2009 13:30:00 EST. Please see our terms for use of feeds.
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Posted on November 14th, 2009 at 1:30pm by Griffin McElroy
Filed Under: Dead Space, dead-space-2, ea, ea-redwood-shores, hiring, job-listing, multiplayer, visceral-games
In a story about the scarier games (it’s almost Halloween, don’tchaknow?), Reuters mentioned two things we thought would be good for this website we got going here. First, there’s Capcom’s Resident Evil 5, which Reuters reports has managed to sell 1.94 million copies in the US, according to NPD Group figures.
The second part of the Reuters story talks about EA and its spookier titles for 2009: Left 4 Dead 2 and Dead Space: Extraction. While there isn’t anything new on the former, in a discussion of the latter, Reuters revealed that Dead Space 2 is apparently planned for a 2010 release, which would seem to confirm what we’ve heard about the game so far.
Reuters: RE5 sold 1.94M in US; Dead Space 2 in development for 2010 originally appeared on Joystiq on Fri, 30 Oct 2009 13:45:00 EST. Please see our terms for use of feeds.
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Posted on October 30th, 2009 at 2:45pm by David Hinkle
Filed Under: Dead Space, Resident Evil, capcom, dead-space-2, ea, npd, re5, resident-evil-5, reuters, sequel, visceral-games