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	<title>24/7 Player &#187; blizzard</title>
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		<title>The9 sees enormous drop in profits after split with Blizzard</title>
		<link>http://www.247player.com/2009/11/29/the9-sees-enormous-drop-in-profits-after-split-with-blizzard/</link>
		<comments>http://www.247player.com/2009/11/29/the9-sees-enormous-drop-in-profits-after-split-with-blizzard/#comments</comments>
		<pubDate>Sun, 29 Nov 2009 17:00:00 +0000</pubDate>
		<dc:creator>Krystalle Voecks</dc:creator>
				<category><![CDATA[WoW]]></category>
		<category><![CDATA[activision-blizzard]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[lawsuit]]></category>
		<category><![CDATA[legal-problems]]></category>
		<category><![CDATA[profits]]></category>
		<category><![CDATA[the9]]></category>
		<category><![CDATA[world-of-warcraft]]></category>
		<category><![CDATA[year-on-year]]></category>
		<category><![CDATA[year-over-year]]></category>
		<category><![CDATA[yoy]]></category>

		<guid isPermaLink="false">http://www.massively.com/2009/11/29/the9-sees-enormous-drop-in-profits-after-split-with-blizzard/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.wow.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/wowthe9_580.jpg" /></a></div>
In a news story that we're sure will surprise precisely nobody at all, <a href="http://www.massively.com/tag/The9/">The9</a> -- China's previous operator for <a href="http://worldofwarcraft.com"><em>World of Warcraft</em></a> -- has reported a serious decline in profits for this last quarter. Since last year when The9 still had <a href="http://www.massively.com/category/World-of-Warcraft/"><em>World of Warcraft</em></a> in its stable of games to now, they have seen a staggering 94% drop in revenue. Since the split became <a href="http://www.massively.com/2009/06/01/world-of-warcraft-in-china-to-go-offline-for-weeks-in-operator-h/">final in June of this year</a>, there was also a 91% drop between last quarter and this one. Between The9's lawsuit against <a href="http://www.massively.com/tag/Blizzard/">Blizzard</a> <a href="http://www.massively.com/2009/06/02/the9-sues-blizzard-in-wow-china-operation-fallout/">for (among other things) software copyright infringement</a> and selling nearly 15% of its shares <a href="http://www.massively.com/2008/05/05/ea-executive-says-theyll-have-no-influence-over-the9s-wow-cont/">to Activision Blizzard competitor, EA</a>, The9 has pretty well ensured that there's never going to be any kissing-and-making-up over this whole mess. <br /> <br /> Still, not everything is completely negative for The9. In the on-again-off-again <em>World of Warcraft</em> presence in the Chinese market altogether, owing to <a href="http://blogs.wsj.com/digits/2009/11/03/world-of-online-game-regulation-warcraft/">the squabble between The Ministry of Culture and the General Administration of the Press and Publication (GAPP)</a>, they've seen an increase in players from when they initially lost <em>World of Warcraft</em>. According to reports, the increase -- a modest bump from 3.2 to 3.4 million players -- is owing largely to a new update to <a href="http://sun.ijji.com/"><em>Soul of the Ultimate Nation</em></a>, as well as their other games <a href="http://www.gamersfirst.com/swordofthenewworld/"><em>Sword of the New World</em></a>, <a href="http://fifaonline2.iahgames.com/site/index.aspx"><em>FIFA Online</em></a>, and <a href="http://www.playatlantica.com/"><em>Atlantica Online</em></a>. Now, so long as more of their shareholders don't wind up <a href="http://www.theregister.co.uk/2009/10/29/us_shareholder_sues_the9_over_wow/">suing them for making misleading statements about their connection with Blizzard</a>, things might just start looking up for this former major player in the Chinese MMO market.<p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/legal/" rel="tag">Legal</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.massively.com/2009/11/29/the9-sees-enormous-drop-in-profits-after-split-with-blizzard/">The9 sees enormous drop in profits after split with Blizzard</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sun, 29 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.fatfoogoo.com/2009/11/the-9-reports-a-94-drop-in-revenues-post-wow/">Read</a>&#160;&#124;&#160;<a href="http://www.massively.com/2009/11/29/the9-sees-enormous-drop-in-profits-after-split-with-blizzard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.massively.com/forward/19256768/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.massively.com/2009/11/29/the9-sees-enormous-drop-in-profits-after-split-with-blizzard/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.wow.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/wowthe9_580.jpg" /></a></div>
<p>In a news story that we&#8217;re sure will surprise precisely nobody at all, <a href="http://www.massively.com/tag/The9/">The9</a> &#8212; China&#8217;s previous operator for <a href="http://worldofwarcraft.com"><em>World of Warcraft</em></a> &#8212; has reported a serious decline in profits for this last quarter. Since last year when The9 still had <a href="http://www.massively.com/category/World-of-Warcraft/"><em>World of Warcraft</em></a> in its stable of games to now, they have seen a staggering 94% drop in revenue. Since the split became <a href="http://www.massively.com/2009/06/01/world-of-warcraft-in-china-to-go-offline-for-weeks-in-operator-h/">final in June of this year</a>, there was also a 91% drop between last quarter and this one. Between The9&#8217;s lawsuit against <a href="http://www.massively.com/tag/Blizzard/">Blizzard</a> <a href="http://www.massively.com/2009/06/02/the9-sues-blizzard-in-wow-china-operation-fallout/">for (among other things) software copyright infringement</a> and selling nearly 15% of its shares <a href="http://www.massively.com/2008/05/05/ea-executive-says-theyll-have-no-influence-over-the9s-wow-cont/">to Activision Blizzard competitor, EA</a>, The9 has pretty well ensured that there&#8217;s never going to be any kissing-and-making-up over this whole mess. </p>
<p> Still, not everything is completely negative for The9. In the on-again-off-again <em>World of Warcraft</em> presence in the Chinese market altogether, owing to <a href="http://blogs.wsj.com/digits/2009/11/03/world-of-online-game-regulation-warcraft/">the squabble between The Ministry of Culture and the General Administration of the Press and Publication (GAPP)</a>, they&#8217;ve seen an increase in players from when they initially lost <em>World of Warcraft</em>. According to reports, the increase &#8212; a modest bump from 3.2 to 3.4 million players &#8212; is owing largely to a new update to <a href="http://sun.ijji.com/"><em>Soul of the Ultimate Nation</em></a>, as well as their other games <a href="http://www.gamersfirst.com/swordofthenewworld/"><em>Sword of the New World</em></a>, <a href="http://fifaonline2.iahgames.com/site/index.aspx"><em>FIFA Online</em></a>, and <a href="http://www.playatlantica.com/"><em>Atlantica Online</em></a>. Now, so long as more of their shareholders don&#8217;t wind up <a href="http://www.theregister.co.uk/2009/10/29/us_shareholder_sues_the9_over_wow/">suing them for making misleading statements about their connection with Blizzard</a>, things might just start looking up for this former major player in the Chinese MMO market.
<p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/legal/" rel="tag">Legal</a></p>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/29/the9-sees-enormous-drop-in-profits-after-split-with-blizzard/">The9 sees enormous drop in profits after split with Blizzard</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sun, 29 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p><a href=http://www.fatfoogoo.com/2009/11/the-9-reports-a-94-drop-in-revenues-post-wow/>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/29/the9-sees-enormous-drop-in-profits-after-split-with-blizzard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19256768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/29/the9-sees-enormous-drop-in-profits-after-split-with-blizzard/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>MMORPG Holiday Guide</title>
		<link>http://www.247player.com/2009/11/21/mmorpg-holiday-guide/</link>
		<comments>http://www.247player.com/2009/11/21/mmorpg-holiday-guide/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 06:27:26 +0000</pubDate>
		<dc:creator>stealthyslyth</dc:creator>
				<category><![CDATA[Alienware]]></category>
		<category><![CDATA[Angel Life]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Jinx]]></category>
		<category><![CDATA[Massively multiplayer online game]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Warhammer Online: Age of Reckoning]]></category>
		<category><![CDATA[Xeno]]></category>
		<category><![CDATA[age-of-conan-hyborian-adventures]]></category>
		<category><![CDATA[aion]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[warhammer-online]]></category>
		<category><![CDATA[world-of-warcraft]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=22037</guid>
		<description><![CDATA[Some may think it hard to figure out what to ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamingangels.com/wp-content/uploads/2009/11/hgmmobanner.png"><img class="aligncenter size-full wp-image-22830" src="http://www.gamingangels.com/wp-content/uploads/2009/11/hgmmobanner.png" alt="hgmmobanner" width="340" height="130" /></a>Some may think it hard to figure out what to get that MMO fan in their life. Would they want cases of energy drinks? Maybe a grill so they can cook while raiding like Vork from The Guild? Well never fear as I&#8217;ve compiled a list of gifts that you can get for that MMO fan, and I&#8217;m not just talking about World of Warcraft! In this MMORPG Holiday Guide we also have ideas for gamers playing Aion, Lord of the Rings Online, Guildwars, <a class="zem_slink" title="Warhammer Online: Age of Reckoning" rel="homepage" href="http://www.warhammeronline.com/">Warhammer Online</a> and Age of Conan. I&#8217;ll also go into some peripherals that any MMO gamer would love to have. To start off, I&#8217;ll focus on some of the other popular MMOs and gifts that you can snag for your friends or family.</p>
<p><img class="size-medium wp-image-22064 alignright" src="http://www.gamingangels.com/wp-content/uploads/2009/11/aionjinx-235x300.jpg" alt="Aion warrior Jinx t-shirt" width="142" height="182" /></p>
<p>An easy start is to get them something new to play! <a href="http://www.amazon.com/Aion-Tower-Eternity-Steelbook-Pc/dp/B000VL4J9Q/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1257012694&amp;sr=8-1" >Aion</a> ($46.99) is the newest MMO to be released and has been getting some rave reviews. Released by <a class="zem_slink" title="NCsoft" rel="homepage" href="http://www.ncsoft.com">NCSoft</a> in September 2009, there has been a steady buzz around the game, and I&#8217;ve known several people who have given up other MMOs to play this one. From all I&#8217;ve seen and read it&#8217;s a pretty solid game, and will appeal to most fans of the genre. And if they&#8217;re already playing Aion, why not snag them <a href="http://www.jinx.com/aion.aspx" >one of the cool shirts</a> that <a href="http://www.jinx.com" >Jinx</a> just released?</p>
<p>If your friends or family are already playing another game, you can always buy them game time via cards or offer to pay for in game items to help them boost their characters or explore new regions. Blizzard sells pre-paid cards for game time in <a href="http://www.amazon.com/World-Warcraft-Pre-Paid-Time-Card-Pc/dp/B00063BLG8/ref=sr_1_2?ie=UTF8&amp;s=videogames&amp;qid=1257012510&amp;sr=8-2" >World of Warcraft </a>($29.99) and so does <a href="http://www.amazon.com/Warhammer-Online-Prepaid-Game-Time-Pc/dp/B001E8LN2G/ref=sr_1_4?ie=UTF8&amp;s=videogames&amp;qid=1257012027&amp;sr=8-4" >Warhammer Online</a>($29.99), <a href="http://www.amazon.com/Age-Conan-Hyborian-Adventures-60-Day-Pc/dp/B0015BILYU/ref=sr_1_3?ie=UTF8&amp;s=videogames&amp;qid=1257012344&amp;sr=1-3" >Age of Conan </a>($25.99),<a href="http://www.amazon.com/Rings-Shadows-Angmar-Prepaid-60-Day-Pc/dp/B000NWZ7G2/ref=sr_1_5?ie=UTF8&amp;s=software&amp;qid=1257012027&amp;sr=8-5" > </a>and <a href="http://www.amazon.com/Rings-Shadows-Angmar-Prepaid-60-Day-Pc/dp/B000NWZ7G2/ref=sr_1_5?ie=UTF8&amp;s=software&amp;qid=1257012027&amp;sr=8-5" >Lord of the Rings Online</a> ($29.99). These will give them 60 days of free time to play in their game of choice!</p>
<div id="attachment_19049" class="wp-caption alignleft" style="width: 170px"><a href="http://www.gamingangels.com/wp-content/uploads/2009/09/tactxkeyboard3_v2.jpg"><img class="size-medium wp-image-19049" src="http://www.gamingangels.com/wp-content/uploads/2009/09/tactxkeyboard3_v2-300x300.jpg" alt="Tactx keyboard from Alienware" width="160" height="160" /></a>
<p class="wp-caption-text">Tactx keyboard from Alienware</p>
</div>
<p>For the World of Warcraft fan, I found many things that one could buy, but I&#8217;ve narrowed it down to just a few products. First off, from the official store I have to recommend either <a href="http://us.blizzard.com/store/details.xml?id=1100000632" >Murky</a> or <a href="http://us.blizzard.com/store/details.xml?id=1100000633" >Lurky</a> ($15 each) plush dolls for either kids or for adults (My Murky sits on the top of my computer). Also along the kids line, if you have a guildmate or friend who just had a new baby or is expecting, I highly recommend the <a href="http://www.jinx.com/world_of_warcraft/minigamers/epic_stroller_baby_one_piece.html?catid=40&amp;cs=2&amp;csd=40" >&#8220;My Other Stroller is [Epic]&#8220;</a> onesie from Jinx. For the more grown up WoW fan, you can also get a <a href="http://www.jinx.com/world_of_warcraft/hats/horde_crest_beanie.html?catid=40&amp;cs=2&amp;csd=40#bigdesign" >Horde</a> or <a href="http://www.jinx.com/world_of_warcraft/hats/alliance_beanie.html?catid=40&amp;cs=2&amp;csd=40" >Alliance</a> appropriate beanie so that they can show their pride throughout the winter! In general the majority of the <a href="http://www.jinx.com/collections/world_of_warcraft?&amp;data=%26ps%3d20%26pn%3d1%26sort%3dselling%26tcid%3d1&amp;ps=all" >WoW collection</a> at Jinx is pretty awesome, and it&#8217;s all reasonably priced. There are also the new in game pets you can buy from the pet store: the <a href="http://us.blizzard.com/store/details.xml?id=1100000763" >Pandaren Monk</a> and <a href="http://us.blizzard.com/store/details.xml?id=1100000762" >Lil&#8217; KT</a> who is the most adorable lich!</p>
<p>Now if you want to get your friends some new gaming peripherals, I recommend checking out the latest <a href="http://www.gamingangels.com/2009/09/alienware-adding-new-gaming-peripherals-to-their-product-line/" >Alienware line</a> which I have previously covered. The TactX <a href="http://www.alienware.com/accessories/gear-shop-Detail.aspx?ItemId=17574&amp;CatId=1154" >mouse</a> and <a href="http://www.alienware.com/accessories/gear-shop-Detail.aspx?ItemId=17571&amp;CatId=1154" >keyboard</a> are a little more pricey, but they&#8217;d be a great gift idea, especially if they&#8217;re in need of an upgrade. Also in November, Creative will be releasing special <a href="http://www.soundblaster.com/worldofwarcraft/press/welcome.aspx" >WoW themed headsets</a> that look great and will help show your Horde or Alliance Pride! Another great item that you could get is the <a href="http://www.bigfootnetworks.com/killer-xeno-pro/" >Xeno</a> by Bigfoot networks. Cherithe recommended this in <a href="http://www.gamingangels.com/2009/11/gadget-holiday-guide/" >our gadget gift guide</a>, and it&#8217;s definitely worth repeating! The Xeno is a great plug-and-play card that will prioritize gamng by bypassing your OS which enables smoother playing and voice chatting.</p>
<p>Now the other gift idea that you can do is for those fellow players who want to get something nice for an in-game friend or guildmate. You can save up to get them a vanity pet,  money for a new mount, or some new armor. It&#8217;s thoughtful, and something that will surprise them to see in their mailbox or a trade window! There are also the new in game pets that Blizzard released which you can buy from the online pet store: the <a href="http://us.blizzard.com/store/details.xml?id=1100000763" >Pandaren Monk</a> who does some impressive kung fu and <a href="http://us.blizzard.com/store/details.xml?id=1100000762" >Lil&#8217; KT</a> who is the most adorable little lich!</p>
<p style="text-align: center">I hope that this guide can help you out with some ideas for that MMO fan in your life. Have a great holiday and spread some /cheer!<br />
<a href="http://www.gamingangels.com/wp-content/uploads/2009/11/wowxmas.jpg"><img class="size-medium wp-image-22065 aligncenter" src="http://www.gamingangels.com/wp-content/uploads/2009/11/wowxmas-263x300.jpg" alt="wowxmas" width="263" height="300" /></a></p>
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		<title>StarCraft II site updated with new screens, feature content</title>
		<link>http://www.247player.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/</link>
		<comments>http://www.247player.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 16:45:00 +0000</pubDate>
		<dc:creator>Griffin McElroy</dc:creator>
				<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[starcraft-2]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.starcraft2.com/community.xml"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/st2071009.jpg" alt="" /></a></div>
Okay gang, fun's over. We all had some good times with the few non-delayed Q4 2009 blockbusters that dropped during the past two weeks, but now it's time to start agonizing over every scrap of news for next year's highly anticipated titles. We'll kick things off: Hey, the <a href="http://www.joystiq.com/tag/starcraft-2"><em>StarCraft II</em></a> site just received a <a href="http://www.starcraft2.com/community.xml">major update</a>, delivering a whole mess of feature articles and screenshots to the series' fast-clicking fanbase! <br />
<br />
The articles include a <a href="http://www.starcraft2.com/features/changeling.xml">short story</a> about the ever-devious Zerg Changeling, a <a href="http://www.starcraft2.com/features/gameplay/singleplayer.xml">design overview</a> of the campaign story, <a href="http://www.starcraft2.com/features/gameplay/multiplayer.xml">insight</a> into creating one of the multiplayer maps, and character bios for three of the game's combatants. Are you adequately excited by these updates? <em>Good</em>. Now, prepare to <em>not</em> play the game for an undisclosed period of time. Yeah, it's all coming back to you now, isn't it?<br />
<div class="postgallery"><p><strong>Gallery: <a href="/photos/starcraft-ii-11-20-09/">StarCraft II (11-20-09)</a></strong></p><a href="/photos/starcraft-ii-11-20-09/2468674/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900001_thumbnail.jpg" alt="" /></a><a href="/photos/starcraft-ii-11-20-09/2468675/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900002_thumbnail.jpg" alt="" /></a><a href="/photos/starcraft-ii-11-20-09/2468676/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900003_thumbnail.jpg" alt="" /></a><a href="/photos/starcraft-ii-11-20-09/2468677/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900004_thumbnail.jpg" alt="" /></a><a href="/photos/starcraft-ii-11-20-09/2468678/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900005_thumbnail.jpg" alt="" /></a></div><br />
[Via <a href="http://news.bigdownload.com/2009/11/19/starcraft-ii-web-site-gets-updated-with-screenshots-articles-an/">Big Download</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/">StarCraft II site updated with new screens, feature content</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Nov 2009 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.starcraft2.com/community.xml">Read</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19247851/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.starcraft2.com/community.xml"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/st2071009.jpg" alt="" /></a></div>
<p>Okay gang, fun&#8217;s over. We all had some good times with the few non-delayed Q4 2009 blockbusters that dropped during the past two weeks, but now it&#8217;s time to start agonizing over every scrap of news for next year&#8217;s highly anticipated titles. We&#8217;ll kick things off: Hey, the <a href="http://www.joystiq.com/tag/starcraft-2"><em>StarCraft II</em></a> site just received a <a href="http://www.starcraft2.com/community.xml">major update</a>, delivering a whole mess of feature articles and screenshots to the series&#8217; fast-clicking fanbase! </p>
<p>The articles include a <a href="http://www.starcraft2.com/features/changeling.xml">short story</a> about the ever-devious Zerg Changeling, a <a href="http://www.starcraft2.com/features/gameplay/singleplayer.xml">design overview</a> of the campaign story, <a href="http://www.starcraft2.com/features/gameplay/multiplayer.xml">insight</a> into creating one of the multiplayer maps, and character bios for three of the game&#8217;s combatants. Are you adequately excited by these updates? <em>Good</em>. Now, prepare to <em>not</em> play the game for an undisclosed period of time. Yeah, it&#8217;s all coming back to you now, isn&#8217;t it?</p>
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/">StarCraft II (11-20-09)</a></strong></p>
<p><a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468674/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468675/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468676/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468677/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468678/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900005_thumbnail.jpg" alt="" title="" /></a></div>
<p>
[Via <a href="http://news.bigdownload.com/2009/11/19/starcraft-ii-web-site-gets-updated-with-screenshots-articles-an/">Big Download</a>]
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/">StarCraft II site updated with new screens, feature content</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Nov 2009 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a href=http://www.starcraft2.com/community.xml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19247851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>LFG in Call of Duty?</title>
		<link>http://www.247player.com/2009/11/19/lfg-in-call-of-duty/</link>
		<comments>http://www.247player.com/2009/11/19/lfg-in-call-of-duty/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 18:00:00 +0000</pubDate>
		<dc:creator>Rubi Bayer</dc:creator>
				<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[activision-blizzard]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[call-of-duty]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[launch]]></category>

		<guid isPermaLink="false">http://www.massively.com/2009/11/19/lfg-in-call-of-duty/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/modernwarfare2-rb-1119.jpg" /></a></div>
Well, it's a possibility, at any rate. <a href="http://modernwarfare2.infinityward.com/games.php"><em>Call of Duty: Modern Warfare 2</em></a>, was officially released November 10th with what the <a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story">LA Times described</a> as a "Hollywood-scale launch". The launch expenses turned out to be money well spent, as the game had generated $550 million in sales as of last Saturday. Fans lined up days in advance to pick up their copy of <em>Modern Warfare 2</em>, complete with <a href="http://bannable-offenses.blogspot.com/2009/11/just-bad-idea.html">free night vision goggles</a>.<br />
<br />
While this was all very nice for <a href="http://www.activisionblizzard.com/corp/index.html">Activision Blizzard</a>, it was the end of the article that really got MMO fans interested: <em> "One person close to the company said it also was considering adapting </em>Call of Duty <em>as a massively multi-player online world. The genre, in which Activision's Blizzard Entertainment subsidiary is a leader, requires huge upfront investments but can be very profitable as players pay a monthly subscription fee."<br />
</em><br />
The possibility of a <a href="http://www.massively.com/2008/03/05/activision-exec-discusses-call-of-duty-mmo/"><em>Call of Duty</em> MMO</a> is an exciting one for a very large group of gamers, and <a href="http://us.blizzard.com/en-us/">Blizzard</a> is certain to be aware of that. We will definitely be keeping an eye out at Massively for more news on this possibility.<br />
<br />
[Thanks Abel!]<p>Filed under: <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/launches/" rel="tag">Launches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/">LFG in Call of Duty?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story">Read</a>&#160;&#124;&#160;<a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.massively.com/forward/19246121/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/modernwarfare2-rb-1119.jpg" /></a></div>
<p>Well, it&#8217;s a possibility, at any rate. <a href="http://modernwarfare2.infinityward.com/games.php"><em>Call of Duty: Modern Warfare 2</em></a>, was officially released November 10th with what the <a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story">LA Times described</a> as a &#8220;Hollywood-scale launch&#8221;. The launch expenses turned out to be money well spent, as the game had generated $550 million in sales as of last Saturday. Fans lined up days in advance to pick up their copy of <em>Modern Warfare 2</em>, complete with <a href="http://bannable-offenses.blogspot.com/2009/11/just-bad-idea.html">free night vision goggles</a>.</p>
<p>While this was all very nice for <a href="http://www.activisionblizzard.com/corp/index.html">Activision Blizzard</a>, it was the end of the article that really got MMO fans interested: <em> &#8220;One person close to the company said it also was considering adapting </em>Call of Duty <em>as a massively multi-player online world. The genre, in which Activision&#8217;s Blizzard Entertainment subsidiary is a leader, requires huge upfront investments but can be very profitable as players pay a monthly subscription fee.&#8221;<br />
</em><br />
The possibility of a <a href="http://www.massively.com/2008/03/05/activision-exec-discusses-call-of-duty-mmo/"><em>Call of Duty</em> MMO</a> is an exciting one for a very large group of gamers, and <a href="http://us.blizzard.com/en-us/">Blizzard</a> is certain to be aware of that. We will definitely be keeping an eye out at Massively for more news on this possibility.</p>
<p>[Thanks Abel!]
<p>Filed under: <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/launches/" rel="tag">Launches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/">LFG in Call of Duty?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p><a href=http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19246121/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>The best of WoW.com: November 10-17, 2009</title>
		<link>http://www.247player.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/</link>
		<comments>http://www.247player.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 07:00:00 +0000</pubDate>
		<dc:creator>Mike Schramm</dc:creator>
				<category><![CDATA[Mr T]]></category>
		<category><![CDATA[Weekly Recap]]></category>
		<category><![CDATA[WoW]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[patch-3.3]]></category>
		<category><![CDATA[stories]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[world-of-warcraft]]></category>
		<category><![CDATA[wow-com]]></category>
		<category><![CDATA[wow-patch-3.3]]></category>

		<guid isPermaLink="false">http://www.joystiq.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/</guid>
		<description><![CDATA[<div style="text-align: center"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/mrtmaskworldofwarcraft.jpg" /></div>
<div style="text-align: left">Gaze on it, and despair! The abomination above is a common sight in the <em>World of Warcraft</em> this week -- Blizzard has kicked off their marketing season with <a href="http://www.wow.com/2009/11/16/mr-t-promotes-the-mohawk-grenade/">another commercial from Mr. T</a>, as well as an in-game item to go along with it. It's the Mohawk Grenade, an item that, when thrown, makes <em>WoW</em> characters look like T himself. Awesome? Terrible? You decide.<br />
<br />
That story and many more from Joystiq's <em>Warcraft</em>-obsessed sister site <a href="http://wow.com">WoW.com</a>. We pity the fool who doesn't check out the roundup after the break.</div><p><a href="http://www.joystiq.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/" rel="bookmark">Continue reading <em>The best of WoW.com: November 10-17, 2009</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/">The best of WoW.com: November 10-17, 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Nov 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://wow.com/">Read</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19243204/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/mrtmaskworldofwarcraft.jpg" /></div>
<div style="text-align: left;">Gaze on it, and despair! The abomination above is a common sight in the <em>World of Warcraft</em> this week &#8212; Blizzard has kicked off their marketing season with <a href="http://www.wow.com/2009/11/16/mr-t-promotes-the-mohawk-grenade/">another commercial from Mr. T</a>, as well as an in-game item to go along with it. It&#8217;s the Mohawk Grenade, an item that, when thrown, makes <em>WoW</em> characters look like T himself. Awesome? Terrible? You decide.</p>
<p>That story and many more from Joystiq&#8217;s <em>Warcraft</em>-obsessed sister site <a href="http://wow.com">WoW.com</a>. We pity the fool who doesn&#8217;t check out the roundup after the break.</div>
<p><a href="http://www.joystiq.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/" rel="bookmark">Continue reading <em>The best of WoW.com: November 10-17, 2009</em></a></p>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/">The best of WoW.com: November 10-17, 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Nov 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a href=http://wow.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19243204/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/18/the-best-of-wow-com-november-10-17-2009/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>Microtransactions and the splits in philosophy</title>
		<link>http://www.247player.com/2009/11/09/microtransactions-and-the-splits-in-philosophy/</link>
		<comments>http://www.247player.com/2009/11/09/microtransactions-and-the-splits-in-philosophy/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 16:00:00 +0000</pubDate>
		<dc:creator>Eliot Lefebvre</dc:creator>
				<category><![CDATA[WoW]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[business-models]]></category>
		<category><![CDATA[champions-online]]></category>
		<category><![CDATA[city-of-heroes]]></category>
		<category><![CDATA[city-of-villains]]></category>
		<category><![CDATA[co]]></category>
		<category><![CDATA[coh]]></category>
		<category><![CDATA[cov]]></category>
		<category><![CDATA[cox]]></category>
		<category><![CDATA[cryptic]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[ddo]]></category>
		<category><![CDATA[dungeons-and-dragons-online]]></category>
		<category><![CDATA[free-to-play]]></category>
		<category><![CDATA[game-mechanics]]></category>
		<category><![CDATA[killed-in-a-smiling-accident]]></category>
		<category><![CDATA[microtransactions]]></category>
		<category><![CDATA[mmo-industry]]></category>
		<category><![CDATA[ncsoft]]></category>
		<category><![CDATA[turbine]]></category>
		<category><![CDATA[world-of-warcraft]]></category>

		<guid isPermaLink="false">http://www.massively.com/2009/11/09/microtransactions-and-the-splits-in-philosophy/</guid>
		<description><![CDATA[<a href="http://commons.wikimedia.org/wiki/File:Cash_register_Japan2007.JPG"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/www.massively.com/media/2009/11/blog-microtransaction-epl-1108.jpg" alt="" /></a><br />
No one was expecting the current 900-pound-gorilla of the MMO market to throw its hat in the ring regarding microtransactions, but the fact that it's in the mix has forced a large number of people to take a look at the philosophies and patterns of the business model. <a href="http://www.kiasa.org/">Killed in a Smiling Accident</a> recently put down <a href="http://www.kiasa.org/2009/11/06/wallet-death-by-a-thousand-microcuts/">some thoughts regarding the differences</a>, explaining that <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>'s model is, in their opinion, inferior to the one found in the equally-significant microtransaction model of <a href="http://www.ddo.com"><em>Dungeons and Dragons Online</em></a>. The former has a store consisting of fluff items with no equivalent in the game, while the latter largely puts forth offerings that can be obtained in the normal game if you want to take the time.<br />
<br />
Of course, there's the obvious counter brought up in the comments: that it's better to have microtransactions selling something you can't otherwise get in the game. Simply take a look at <a href="http://www.champions-online.com/"><em>Champions Online</em></a> and the controversy over retcon pricing to see how the two can be better left untethered. Getting something unique is a nice bonus for a game you enjoy -- for example, look at the <a href="http://www.cityofheroes.com/buy_now/products/buy_city_of_heroes.html">bonus costume packs</a> that <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> sells. However, with items on sale that can be obtained from gameplay, the game can feel a bit more disjointed. There's a case to be made for both sides, and with the <a href="http://www.massively.com/tag/free-to-play/">free-to-play</a> model gaining speed, it should be interesting to note where the majority of MMO players draw the line.<p>Filed under: <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.massively.com/2009/11/09/microtransactions-and-the-splits-in-philosophy/">Microtransactions and the splits in philosophy</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 09 Nov 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/09/microtransactions-and-the-splits-in-philosophy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.massively.com/forward/19228045/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.massively.com/2009/11/09/microtransactions-and-the-splits-in-philosophy/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://commons.wikimedia.org/wiki/File:Cash_register_Japan2007.JPG"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/www.massively.com/media/2009/11/blog-microtransaction-epl-1108.jpg" alt="" /></a><br />
No one was expecting the current 900-pound-gorilla of the MMO market to throw its hat in the ring regarding microtransactions, but the fact that it&#8217;s in the mix has forced a large number of people to take a look at the philosophies and patterns of the business model. <a href="http://www.kiasa.org/">Killed in a Smiling Accident</a> recently put down <a href="http://www.kiasa.org/2009/11/06/wallet-death-by-a-thousand-microcuts/">some thoughts regarding the differences</a>, explaining that <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>&#8217;s model is, in their opinion, inferior to the one found in the equally-significant microtransaction model of <a href="http://www.ddo.com"><em>Dungeons and Dragons Online</em></a>. The former has a store consisting of fluff items with no equivalent in the game, while the latter largely puts forth offerings that can be obtained in the normal game if you want to take the time.</p>
<p>Of course, there&#8217;s the obvious counter brought up in the comments: that it&#8217;s better to have microtransactions selling something you can&#8217;t otherwise get in the game. Simply take a look at <a href="http://www.champions-online.com/"><em>Champions Online</em></a> and the controversy over retcon pricing to see how the two can be better left untethered. Getting something unique is a nice bonus for a game you enjoy &#8212; for example, look at the <a href="http://www.cityofheroes.com/buy_now/products/buy_city_of_heroes.html">bonus costume packs</a> that <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> sells. However, with items on sale that can be obtained from gameplay, the game can feel a bit more disjointed. There&#8217;s a case to be made for both sides, and with the <a href="http://www.massively.com/tag/free-to-play/">free-to-play</a> model gaining speed, it should be interesting to note where the majority of MMO players draw the line.
<p>Filed under: <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a></p>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/09/microtransactions-and-the-splits-in-philosophy/">Microtransactions and the splits in philosophy</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 09 Nov 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p><a href="http://www.massively.com/2009/11/09/microtransactions-and-the-splits-in-philosophy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19228045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/09/microtransactions-and-the-splits-in-philosophy/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>Guitar Hero, Call of Duty franchises lead Activision&#8217;s &#8216;better-than-expected&#8217; Q3 2009</title>
		<link>http://www.247player.com/2009/11/05/guitar-hero-call-of-duty-franchises-lead-activisions-better-than-expected-q3-2009/</link>
		<comments>http://www.247player.com/2009/11/05/guitar-hero-call-of-duty-franchises-lead-activisions-better-than-expected-q3-2009/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 22:32:00 +0000</pubDate>
		<dc:creator>James Ransom-Wiley</dc:creator>
				<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[acitivision-blizzard]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[bobby-kotick]]></category>
		<category><![CDATA[call-of-duty]]></category>
		<category><![CDATA[call-of-duty-world-at-war]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[financial-report]]></category>
		<category><![CDATA[guitar-hero-5]]></category>
		<category><![CDATA[guitr-hero-world-tour]]></category>
		<category><![CDATA[kotick]]></category>
		<category><![CDATA[marvel-ultimate-alliance-2]]></category>
		<category><![CDATA[q3-2009]]></category>
		<category><![CDATA[robert-kotick]]></category>
		<category><![CDATA[world-at-war]]></category>
		<category><![CDATA[world-of-warcraft]]></category>

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		<description><![CDATA[<div align="center"><a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=422354"><img hspace="0" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/nazizombiemoneysigns580px42.jpg" alt="" /></a></div>
Look, just feign surprise, it makes these financial posts <em>so much more</em> exciting: Activision today reported net revenues of $755 million (on a <a href="http://en.wikipedia.org/wiki/Generally_Accepted_Accounting_Principles">non-GAAP</a> basis) in the quarter ending September 30, 2009 -- that's $55 million more than the suits hoped to stack, according to previous projections. While the blockbuster adaptation of <em>Transformers: Revenge of the Fallen</em> might have played a part in this outpouring of <em>our</em> money, we're gonna go with Kotick's explanation: "Our performance was driven by positive audience response to Activision Publishing's <em>Guitar Hero 5, Marvel: Ultimate Alliance 2,</em> and the <em>Guitar Hero</em> and <em>Call of Duty</em> franchises, as well as Blizzard Entertainment's <em>World of Warcraft</em>."<br />
<br />
In fact, the CEO called <em>Guitar Hero</em> the year's "#1 best-selling third-party franchise in North America and Europe" through September, claiming that U.S. sales of music games increased 72 percent year over year in September. Last year's big-band-box edition, <em>World Tour, </em>and <em>Call of Duty: World at War</em> combined for total, <em>world </em>domination, becoming this year's "#1 and #2 best-selling third-party titles" in North America and Europe through September, according to Activision. Additionally, <em>World at War</em> <a href="http://www.joystiq.com/2009/10/21/npd-says-average-cod-world-at-war-player-has-spent-9-on-dlc/">DLC map pack sales</a> continued to climb last quarter and have now surpassed 7.5 million purchases.<br />
<br />
Needless to say, the publisher is not backing off of its <a href="http://www.joystiq.com/2009/08/05/activision-exceeds-own-expectations-in-fiscal-q2/">prior financial outlook</a>. Activision anticipates annual net revenues of $4.5 billion (on a non-GAAP basis) at the close of the year. Did you remember to <em><a href="http://www.joystiq.com/tag/modern-warfare-2/">feign surprise</a>?</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2009/11/05/guitar-hero-call-of-duty-franchises-lead-activisions-better-t/">Guitar Hero, Call of Duty franchises lead Activision's 'better-than-expected' Q3 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 17:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=422354">Read</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/11/05/guitar-hero-call-of-duty-franchises-lead-activisions-better-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19225397/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/11/05/guitar-hero-call-of-duty-franchises-lead-activisions-better-t/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div align="center"><a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=422354"><img hspace="0" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/nazizombiemoneysigns580px42.jpg" alt="" /></a></div>
<p>Look, just feign surprise, it makes these financial posts <em>so much more</em> exciting: Activision today reported net revenues of $755 million (on a <a href="http://en.wikipedia.org/wiki/Generally_Accepted_Accounting_Principles">non-GAAP</a> basis) in the quarter ending September 30, 2009 &#8212; that&#8217;s $55 million more than the suits hoped to stack, according to previous projections. While the blockbuster adaptation of <em>Transformers: Revenge of the Fallen</em> might have played a part in this outpouring of <em>our</em> money, we&#8217;re gonna go with Kotick&#8217;s explanation: &#8220;Our performance was driven by positive audience response to Activision Publishing&#8217;s <em>Guitar Hero 5, Marvel: Ultimate Alliance 2,</em> and the <em>Guitar Hero</em> and <em>Call of Duty</em> franchises, as well as Blizzard Entertainment&#8217;s <em>World of Warcraft</em>.&#8221;</p>
<p>In fact, the CEO called <em>Guitar Hero</em> the year&#8217;s &#8220;#1 best-selling third-party franchise in North America and Europe&#8221; through September, claiming that U.S. sales of music games increased 72 percent year over year in September. Last year&#8217;s big-band-box edition, <em>World Tour, </em>and <em>Call of Duty: World at War</em> combined for total, <em>world </em>domination, becoming this year&#8217;s &#8220;#1 and #2 best-selling third-party titles&#8221; in North America and Europe through September, according to Activision. Additionally, <em>World at War</em> <a href="http://www.joystiq.com/2009/10/21/npd-says-average-cod-world-at-war-player-has-spent-9-on-dlc/">DLC map pack sales</a> continued to climb last quarter and have now surpassed 7.5 million purchases.</p>
<p>Needless to say, the publisher is not backing off of its <a href="http://www.joystiq.com/2009/08/05/activision-exceeds-own-expectations-in-fiscal-q2/">prior financial outlook</a>. Activision anticipates annual net revenues of $4.5 billion (on a non-GAAP basis) at the close of the year. Did you remember to <em><a href="http://www.joystiq.com/tag/modern-warfare-2/">feign surprise</a>?</em>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/guitar-hero-call-of-duty-franchises-lead-activisions-better-t/">Guitar Hero, Call of Duty franchises lead Activision&#8217;s &#8216;better-than-expected&#8217; Q3 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 17:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a href=http://investor.activision.com/releasedetail.cfm?ReleaseID=422354>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/guitar-hero-call-of-duty-franchises-lead-activisions-better-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19225397/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/guitar-hero-call-of-duty-franchises-lead-activisions-better-t/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>WoW &#8216;rejected&#8217; in China, government at odds with itself over decision</title>
		<link>http://www.247player.com/2009/11/03/wow-rejected-in-china-government-at-odds-with-itself-over-decision/</link>
		<comments>http://www.247player.com/2009/11/03/wow-rejected-in-china-government-at-odds-with-itself-over-decision/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 06:00:00 +0000</pubDate>
		<dc:creator>Randy Nelson</dc:creator>
				<category><![CDATA[WoW]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[gapp]]></category>
		<category><![CDATA[netease]]></category>
		<category><![CDATA[world-of-warcraft]]></category>

		<guid isPermaLink="false">http://www.joystiq.com/2009/11/03/wow-rejected-in-china-government-at-odds-with-itself-over-dec/</guid>
		<description><![CDATA[<div align="center">
<div style="text-align: center"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.wow.com/media/2009/08/ah060109bwlimage.jpg" alt="" /><br />
<div align="left">China's General Administration of Press and Publications (GAPP) has ordered NetEase, which has been operating <em><a href="http://www.joystiq.com/tag/world-of-warcraft">World of Warcraft</a> </em>in the region <a href="http://www.joystiq.com/2009/09/21/chinese-world-of-warcraft-servers-are-back-online/">since September</a>, to cease collecting subscription payments and signing up new players for the game immediately, calling these acts "illegal behavior." According to a report by the site <a href="http://www.jlmpacificepoch.com/newsstories?id=158507_0_5_0_M">JLM Pacific Epoch</a>, the GAPP (most recently in the news for <a href="http://www.joystiq.com/2009/10/14/china-bans-foreign-investment-in-online-games-industry/">outlawing foreign investment</a> in Chinese online gaming) has suspended its review of the game and returned NetEase's application to operate it in the country.<br /><br />For its part, NetEase <a href="http://wow.incgamers.com/blog/comments/netease-announcement-regarding-statement-by-gapp/">claims</a> it has yet to receive any sort of official decree from GAPP. At the same time, an official from China's Ministry of Culture is <a href="http://www.mobinode.com/2009/11/02/gapp-says-no-to-netease-for-the-operation-of-wow-in-china/">said to have stated</a> that GAPP's actions are "not appropriate." The situation now becomes one of which agency has final say, and if it's simply "shut it down," <em>why</em>.<br /><br />We're <em>pretty</em> sure this isn't the kind of <a href="http://www.joystiq.com/tag/World-of-Warcraft-Cataclysm/"><em>Cataclysm</em></a> Chinese <em>WoW </em>fans were hoping for.<br /><br />[Via <a href="http://www.wow.com/2009/11/02/chinas-gapp-halts-wow-review-calls-collecting-subscriptions-i/">WoW.com</a>]<br /><br /><a href="http://www.jlmpacificepoch.com/newsstories?id=158507_0_5_0_M">Source</a> -- GAPP Halts WoW Review<br /><a href="http://www.mobinode.com/2009/11/02/gapp-says-no-to-netease-for-the-operation-of-wow-in-china/">Source</a> -- GAPP Says No for the Operation of WoW in China<br /><a href="http://wow.incgamers.com/blog/comments/netease-announcement-regarding-statement-by-gapp/">Source</a> -- NeatEase statement regarding announcement by GAPP</div>
</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2009/11/03/wow-rejected-in-china-government-at-odds-with-itself-over-dec/">WoW 'rejected' in China, government at odds with itself over decision </a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Nov 2009 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.joystiq.com/2009/11/03/wow-rejected-in-china-government-at-odds-with-itself-over-dec/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19219946/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/11/03/wow-rejected-in-china-government-at-odds-with-itself-over-dec/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div align="center">
<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.wow.com/media/2009/08/ah060109bwlimage.jpg" alt="" /></p>
<div align="left">China&#8217;s General Administration of Press and Publications (GAPP) has ordered NetEase, which has been operating <em><a href="http://www.joystiq.com/tag/world-of-warcraft">World of Warcraft</a> </em>in the region <a href="http://www.joystiq.com/2009/09/21/chinese-world-of-warcraft-servers-are-back-online/">since September</a>, to cease collecting subscription payments and signing up new players for the game immediately, calling these acts &#8220;illegal behavior.&#8221; According to a report by the site <a href="http://www.jlmpacificepoch.com/newsstories?id=158507_0_5_0_M">JLM Pacific Epoch</a>, the GAPP (most recently in the news for <a href="http://www.joystiq.com/2009/10/14/china-bans-foreign-investment-in-online-games-industry/">outlawing foreign investment</a> in Chinese online gaming) has suspended its review of the game and returned NetEase&#8217;s application to operate it in the country.</p>
<p>For its part, NetEase <a href="http://wow.incgamers.com/blog/comments/netease-announcement-regarding-statement-by-gapp/">claims</a> it has yet to receive any sort of official decree from GAPP. At the same time, an official from China&#8217;s Ministry of Culture is <a href="http://www.mobinode.com/2009/11/02/gapp-says-no-to-netease-for-the-operation-of-wow-in-china/">said to have stated</a> that GAPP&#8217;s actions are &#8220;not appropriate.&#8221; The situation now becomes one of which agency has final say, and if it&#8217;s simply &#8220;shut it down,&#8221; <em>why</em>.</p>
<p>We&#8217;re <em>pretty</em> sure this isn&#8217;t the kind of <a href="http://www.joystiq.com/tag/World-of-Warcraft-Cataclysm/"><em>Cataclysm</em></a> Chinese <em>WoW </em>fans were hoping for.</p>
<p>[Via <a href="http://www.wow.com/2009/11/02/chinas-gapp-halts-wow-review-calls-collecting-subscriptions-i/">WoW.com</a>]</p>
<p><a href="http://www.jlmpacificepoch.com/newsstories?id=158507_0_5_0_M">Source</a> &#8212; GAPP Halts WoW Review<br /><a href="http://www.mobinode.com/2009/11/02/gapp-says-no-to-netease-for-the-operation-of-wow-in-china/">Source</a> &#8212; GAPP Says No for the Operation of WoW in China<br /><a href="http://wow.incgamers.com/blog/comments/netease-announcement-regarding-statement-by-gapp/">Source</a> &#8212; NeatEase statement regarding announcement by GAPP</div>
</div>
</div>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/03/wow-rejected-in-china-government-at-odds-with-itself-over-dec/">WoW &#8216;rejected&#8217; in China, government at odds with itself over decision </a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Nov 2009 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
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		<title>One Shots: It&#8217;s a bird! It&#8217;s a plane!</title>
		<link>http://www.247player.com/2009/10/29/one-shots-its-a-bird-its-a-plane/</link>
		<comments>http://www.247player.com/2009/10/29/one-shots-its-a-bird-its-a-plane/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 19:00:00 +0000</pubDate>
		<dc:creator>Krystalle Voecks</dc:creator>
				<category><![CDATA[WoW]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[minifig]]></category>
		<category><![CDATA[one-shots]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[world-of-warcraft]]></category>

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		<description><![CDATA[<div align="center"><a href="http://www.massively.com/gallery/one-shots/2404976/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/10/os710_wow_580.jpg" /></a><br /></div>
Sure, the peace between the Alliance and the Horde in <em><a href="http://www.worldofwarcraft.com">World of Warcraft</a> </em>is supposed to be present, but it doesn't stop them from trying to take each other out whenever they can. Take for example today's <a href="http://www.massively.com/category/One-Shots/">One Shots</a> sent in to us from Minifig of the Darkness Beyond Twilight guild. While this is obviously a Horde base on the Isle of Conquest, it doesn't stop Minifig from flying straight into it, in what appears to be a crazy attempt to ram straight into their zeppelin. Crazy or brave? You make the call! <br /><br />With millions of <a href="http://www.wow.com"><em>World of Warcraft</em></a> players, we actually don't get too many screens from that game. If you'd like to send one in from <em>WoW</em> or any other MMO, we'd be glad to post it. Drop it into an email addressed to <strong>oneshots AT massively DOT com</strong> along with your name, the name of the game, and a quick description. We'll show it off to all our readers and give you the nod. <br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.massively.com/photos/one-shots/">One Shots</a></strong></p><a href="http://www.massively.com/photos/one-shots/2409628/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os752_eve_1024_thumbnail.jpg" alt="" /></a><a href="http://www.massively.com/photos/one-shots/2408002/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os751_lotro_1024_ret_thumbnail.jpg" alt="" /></a><a href="http://www.massively.com/photos/one-shots/2404976/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os710_wow_1024_thumbnail.jpg" alt="" /></a><a href="http://www.massively.com/photos/one-shots/2401768/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os709_aion_1024_thumbnail.jpg" alt="" /></a><a href="http://www.massively.com/photos/one-shots/2398445/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os708_champs_1024_thumbnail.jpg" alt="" /></a></div><p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/one-shots/" rel="tag">One Shots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.massively.com/2009/10/29/one-shots-its-a-bird-its-a-plane/">One Shots: It's a bird! It's a plane!</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 29 Oct 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/10/29/one-shots-its-a-bird-its-a-plane/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.massively.com/forward/19215408/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.massively.com/2009/10/29/one-shots-its-a-bird-its-a-plane/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
			<content:encoded><![CDATA[<div align="center"><a href="http://www.massively.com/gallery/one-shots/2404976/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/10/os710_wow_580.jpg" /></a></div>
<p>Sure, the peace between the Alliance and the Horde in <em><a href="http://www.worldofwarcraft.com">World of Warcraft</a> </em>is supposed to be present, but it doesn&#8217;t stop them from trying to take each other out whenever they can. Take for example today&#8217;s <a href="http://www.massively.com/category/One-Shots/">One Shots</a> sent in to us from Minifig of the Darkness Beyond Twilight guild. While this is obviously a Horde base on the Isle of Conquest, it doesn&#8217;t stop Minifig from flying straight into it, in what appears to be a crazy attempt to ram straight into their zeppelin. Crazy or brave? You make the call! </p>
<p>With millions of <a href="http://www.wow.com"><em>World of Warcraft</em></a> players, we actually don&#8217;t get too many screens from that game. If you&#8217;d like to send one in from <em>WoW</em> or any other MMO, we&#8217;d be glad to post it. Drop it into an email addressed to <strong>oneshots AT massively DOT com</strong> along with your name, the name of the game, and a quick description. We&#8217;ll show it off to all our readers and give you the nod. 
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.massively.com/photos/one-shots/">One Shots</a></strong></p>
<p><a href="http://www.massively.com/photos/one-shots/2409628/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os752_eve_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2408002/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os751_lotro_1024_ret_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2404976/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os710_wow_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2401768/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os709_aion_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2398445/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/os708_champs_1024_thumbnail.jpg" alt="" title="" /></a></div>
<p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/one-shots/" rel="tag">One Shots</a></p>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/10/29/one-shots-its-a-bird-its-a-plane/">One Shots: It&#8217;s a bird! It&#8217;s a plane!</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 29 Oct 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p><a href="http://www.massively.com/2009/10/29/one-shots-its-a-bird-its-a-plane/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19215408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/10/29/one-shots-its-a-bird-its-a-plane/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>Jagex cancels MechScape at significant cost, restarts anew</title>
		<link>http://www.247player.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/</link>
		<comments>http://www.247player.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 17:00:00 +0000</pubDate>
		<dc:creator>Kyle Horner</dc:creator>
				<category><![CDATA[2010]]></category>
		<category><![CDATA[Jagex]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[breaking]]></category>
		<category><![CDATA[cancel]]></category>
		<category><![CDATA[cancelled]]></category>
		<category><![CDATA[eurogamer]]></category>
		<category><![CDATA[mark-gerhard]]></category>
		<category><![CDATA[mechscape]]></category>
		<category><![CDATA[runescape]]></category>
		<category><![CDATA[stellar-dawn]]></category>
		<category><![CDATA[tabula-rasa]]></category>

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</a></div>
<a href="http://www.massively.com/tag/Jagex/">Jagex</a> CEO Mark Gerhard <a href="http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost">has indeed confirmed the cancellation</a> of <a href="http://www.massively.com/category/mechscape"><em>MechScape</em></a>, although you wouldn't quite know it from his comments, which seem excited to be working on a different title with a new direction. This isn't the first time an in-development MMO has been rebooted in favor of a completely new direction, although <a href="http://www.massively.com/category/Tabula-Rasa/"><em>Tabula Rasa</em></a> at least kept its original name. <br />
<br />
Why the sudden decision? According to Gerhard, <em>MechScape</em> wasn't able to avoid the same pitfalls of <a href="http://www.runescape.com/"><em>RuneScape</em></a>. Of course, making such a move is going to cost Jagex millions, but their current financial success will be shouldering the weight. The new game -- known as <em>Stellar Dawn</em> -- should be coming in 2010 and will be based on the <em>MechScape</em> graphics engine.<br />
<br />
The big changes planned for <em>Stellar Dawn</em> are content and combat focused, although no specifics were given by Gerhard. It's a bold move, no doubt, and sometimes this industry favors such decisions -- other times it punishes them significantly. Whether you look at this as stalled (<em>Tabula Rasa</em>) or prolonged (everything <a href="http://www.massively.com/tag/Blizzard/">Blizzard</a>) development, you have to admit it creates a notable amount of interest in Jagex's 2010 game.<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/mechscape/" rel="tag">Mechscape</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a href="http://www.massively.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/">Jagex cancels MechScape at significant cost, restarts anew</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 29 Oct 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost">Read</a>&#160;&#124;&#160;<a href="http://www.massively.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.massively.com/forward/19214917/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.massively.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
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</a></div>
<p><a href="http://www.massively.com/tag/Jagex/">Jagex</a> CEO Mark Gerhard <a href="http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost">has indeed confirmed the cancellation</a> of <a href="http://www.massively.com/category/mechscape"><em>MechScape</em></a>, although you wouldn&#8217;t quite know it from his comments, which seem excited to be working on a different title with a new direction. This isn&#8217;t the first time an in-development MMO has been rebooted in favor of a completely new direction, although <a href="http://www.massively.com/category/Tabula-Rasa/"><em>Tabula Rasa</em></a> at least kept its original name. </p>
<p>Why the sudden decision? According to Gerhard, <em>MechScape</em> wasn&#8217;t able to avoid the same pitfalls of <a href="http://www.runescape.com/"><em>RuneScape</em></a>. Of course, making such a move is going to cost Jagex millions, but their current financial success will be shouldering the weight. The new game &#8212; known as <em>Stellar Dawn</em> &#8212; should be coming in 2010 and will be based on the <em>MechScape</em> graphics engine.</p>
<p>The big changes planned for <em>Stellar Dawn</em> are content and combat focused, although no specifics were given by Gerhard. It&#8217;s a bold move, no doubt, and sometimes this industry favors such decisions &#8212; other times it punishes them significantly. Whether you look at this as stalled (<em>Tabula Rasa</em>) or prolonged (everything <a href="http://www.massively.com/tag/Blizzard/">Blizzard</a>) development, you have to admit it creates a notable amount of interest in Jagex&#8217;s 2010 game.
<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/mechscape/" rel="tag">Mechscape</a></p>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/">Jagex cancels MechScape at significant cost, restarts anew</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 29 Oct 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p><a href=http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19214917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/#comments" title="View reader comments on this entry">Comments</a></p>
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