Archives for blizzard category

by gSathe

first published in The Hindustan Times, 7th August 2010. You can read the edited article here.

Starcraft 2: Wings of Liberty released last week. All gamers can stop now, and just go buy/play the game. For everyone else: the first Starcraft game was released in March 1998, and has gone on to become the most enduring Real Time Strategy Game, the de facto national sport of South Korea and one of the most popular video games in Sri Lanka. Twelve years have passed, and the world is a very different place.

In 1998 Titanic was rising again, on a wave of Academy Awards. We were testing our nukes and Pakistan theirs. Cell phones were horribly expensive bricks which didn’t send text messages, and had monochrome screens. Windows 98 was very new, and very awesome. And the internet was still heralded by the jangling clangs of 14.4 kbps dial up connections squawking at each other.

The developer, Blizzard (now ActivisionBlizzard) was and remains one of the most respected names in game development. They have always taken a long time to develop games, releasing them only when satisfied, trusting quality over a good launch window. It has paid off for them, making them the biggest video game company in the world. In 1998, they were riding the wave created by Warcraft 1 and 2, both highly successful RTSes (a military management genre, where you collect resources, build armies, and conquer other players territories), and their fantasy adventure game Diablo. While the Warcraft games were shallow and simplistic, they helped define the emerging genre, and the fantasy setting of a battle between humans and orcs generated a powerful mythology which would eventually culminate in the billion dollar enterprise that is World of Warcraft.

When Starcraft was announced, many expected it to be Warcraft… IN SPACE! And in a sense, they were right. The basics of the genre were already well defined and needed little to change. However, in Warcraft there were only two factions to choose from, humans and orcs, and both sides had armies composed of the same basic units, just with different names and animations. The result was a very symmetrical matchup with little flexibility and limited scope for tactics. In Starcraft, Blizzard created one of the most beautifully balanced RTS games ever created.

Starcraft featured a careful mix of units in three seperate factions. There are the humans (Terrans), space colonialists fleeing an overpopulated Earth, these Terrans establish one of their colonies in a planet they do not realise is already populated by the brutal and seemingly primitive Zerg. Before they get to learn more about the Zerg the shadowy and technoligically advanced Protoss appear, incinerate the planet, and quickly leave before the Terrans can react. Soon we learn the Zerg are part of a collective organism called the overmind, and are a formidable threat in their own right, and that the Protoss were acting in self defence.

No side has any obvious advantages but each supports very different playstyles, and the fine balancing of units created a fast paced game where the players have to think on their feet. Flexibility in planning and strategic management are key to winning at Starcraft, and this continues in the newly launched sequel, with every gambit is vulnerable to counterattacks by an intelligent opponent, teaching the player to play with a dozen backup plans behind every feint. Whether you are a defensive Terran player building up bunkers to control chokepoints on the map or a Zerg building up a swarm to rush the enemy base, or a Protoss researching technology to make sure that your military has all the tactical options it needs, you need to keep an eye on the borders of your own territory for the first clues of what the other side is upto, because you might have to change your entire campaign strategy in minutes.

Blizzards reputation in the gaming world matches that of Pixar in animation, and their trademark attention to quality and quirky sense of humor which underpins stories of great tragedies continues to shine. With Starcraft, and its later expansion Brood War, Blizzard didn’t just create a great game, and one which would endure through endless multiplayer skirmishes, but also created a gripping story which many players struggled through the levels to see.

For many gamers, it used to be the ‘showcase’ game for a long time – the game you’d show people (mostly non-gamers) how pretty and amazing games could be. The game required strategic play, and rewarded you not with points but with an unfolding story of heroic sacrifice and betrayal. Twelve years ago when I first experienced Starcraft, I was horrified by the scene where Kerrigan was abandoned by her fellow humans to the Zerg horde, and the scene where Tassadar sacrifices himself to the overmind left me shattered.

But there is more to Starcraft than just the single player element. The balancing of the three armies makes for a game which embraces tactical play and lateral thinking, something humans are still better at than computers (we hope) and the game allows two humans to skirmish against each other, through a LAN network or the internet, via Battle.net which matches you against players at your own skill level around the world. In this Starcraft really shines, and strategies are codified and discarded as new moves emerge, much like in chess. But unlike chess, you don’t get a chance to sit down and think your move through. Some of the most skilled progamers (in Korea, naturally) have been measured at issuing upto 300 Actions Per Minute. These APM are commands you issue to the units in your army, moving them, ordering them on patrol, ordering production at your factories and training at your barracks or the harvesting of resources from your “civilian” units. A professional player in Korea can earn as much as any athelete, with huge televised audiences watching skirmishes between top level players and a betting scandal in 2008 which is wholly reminiscent of the betting scandal in cricket which ended careers in disgrace. Here too, several top gamers have been made to retire, for the good of the game.

In many ways, Starcraft 2 lives up to the hype. From the cinematics we have seen so far, it brings along the narrative established in the original, and continues to do so with  a deft touch and the quality that Blizzard is known for. At the same time, the gameplay does not move far from its predecessor, which many would argue was inescapable considering the fan following the game has.

At the same time, a number of new units turn up in this game and the quality of the missions in the single player campaign remain is good too, if not particularly challenging. To many though that has long been the charm of the game – that you can have an engaging but not impossible game followed by a healthy dose of cinema and exposition, before you start the cycle again.

The multiplayer follows a similar template too. There are changes from the original but all is minimal, and the game will feel both fresh and familiar to people who have played the original. The real question though is, that in a world so different from that of 1998, does the game have a chance to find a new audience, beyond its existing fanbase? Arguably the game does not need to, but the genre has moved on since 1998, and the focus is now less on resource collection and base building and more on resource management and how you deploy the units at your disposal. In that sense, Starcraft uses more micromanagement than people may be used to today, but in doing so also provides a great deal of more flexibility to players who take the time to learn its mechanics.

Perhaps best described as an HD update of the original, the game justifies itself for any number of reasons – for nostalgia, for a return to a genre in an industry dominated by first person shooters, and for a pretty good game, which looks good and sounds great. And maybe for a piece of history too.

In 1998, I didn’t have a cellphone, my internet connection was unreliable, and nuclear hysteria gripped the nation. And I played Starcraft. In 2010, I’ve a phone that’s almost as powerful as my computer, an unlimited broadband internet connection and okay, jingoism is still very high. But I’m playing Starcraft 2, so I guess that’s all right.

Ratings:
Gameplay : 9/10
Revisits classic RTS gameplay with elan, but loses a point for not heeding modern innovations about terrain providing cover and other small tweaks.
Visual : 8/10
The game is a beautiful facelift to a very old series and as such deserves great plaudits, but like all Blizzard games, the visuals are intentionally a little restrained to allow it to perform smoothly on average PCs.
Writing : 7/10
While it stays faithful to the original, we have to admit – writing in games is cheesy. Still, the game is moving and has many moments which will strike a chord in the player. The game is also injected with many of the trademark quirks of its predecessors, which keeps it from losing more points.

It’s 9 PM on Thursday, folks! That means it’s time for me to jump into the closed beta of World of Warcraft: Cataclysm, and let you guys guide me around the zones!

Yes, that’s right, I’ll be looking for your input on this hour and a half tour of the new Azeroth! To interact with me, simply take advantage of Livestream’s chat function, located right below the streaming video in our green Livestream widget, or pull out your Twitterscope and tweet the hashtag #MassiveCataclysm with where you want me to go!

Stuck at work, but have an iPhone, iPad, or Android phone on you? Worry not, as you can access our mobile Livestream by visiting http://www.livestream.com/massivelytv in your phone! How cool is that?!

So sit back and enjoy the ride, readers! I look forward to talking with you all as I fly around on my snow white gryphon! If you want to start watching the stream, simply hit the continue reading button to find the stream after the jump!

[Update: Thanks for coming, everyone! We had over 200+ viewers! Thank you for your great support, and look forward to more special events in the future! If you want to see the Cataclysm tour, where we checked out Kalimdor and the Worgen starting area, check our video on demand on http://www.livestream.com/massivelytv]

Continue reading Watch a stream of World of Warcraft: Cataclysm live, right here, right now! [Updated]

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Watch a stream of World of Warcraft: Cataclysm live, right here, right now! [Updated] originally appeared on Massively on Thu, 05 Aug 2010 21:00:00 EST. Please see our terms for use of feeds.

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Having witnessed StarCraft being pirated to hell and back over the last decade, the developers decided to crackdown on the rampant issue…



In a news story that we’re sure will surprise precisely nobody at all, The9 — China’s previous operator for World of Warcraft — has reported a serious decline in profits for this last quarter. Since last year when The9 still had World of Warcraft in its stable of games to now, they have seen a staggering 94% drop in revenue. Since the split became final in June of this year, there was also a 91% drop between last quarter and this one. Between The9’s lawsuit against Blizzard for (among other things) software copyright infringement and selling nearly 15% of its shares to Activision Blizzard competitor, EA, The9 has pretty well ensured that there’s never going to be any kissing-and-making-up over this whole mess.

Still, not everything is completely negative for The9. In the on-again-off-again World of Warcraft presence in the Chinese market altogether, owing to the squabble between The Ministry of Culture and the General Administration of the Press and Publication (GAPP), they’ve seen an increase in players from when they initially lost World of Warcraft. According to reports, the increase — a modest bump from 3.2 to 3.4 million players — is owing largely to a new update to Soul of the Ultimate Nation, as well as their other games Sword of the New World, FIFA Online, and Atlantica Online. Now, so long as more of their shareholders don’t wind up suing them for making misleading statements about their connection with Blizzard, things might just start looking up for this former major player in the Chinese MMO market.

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The9 sees enormous drop in profits after split with Blizzard originally appeared on Massively on Sun, 29 Nov 2009 12:00:00 EST. Please see our terms for use of feeds.

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hgmmobannerSome may think it hard to figure out what to get that MMO fan in their life. Would they want cases of energy drinks? Maybe a grill so they can cook while raiding like Vork from The Guild? Well never fear as I’ve compiled a list of gifts that you can get for that MMO fan, and I’m not just talking about World of Warcraft! In this MMORPG Holiday Guide we also have ideas for gamers playing Aion, Lord of the Rings Online, Guildwars, Warhammer Online and Age of Conan. I’ll also go into some peripherals that any MMO gamer would love to have. To start off, I’ll focus on some of the other popular MMOs and gifts that you can snag for your friends or family.

Aion warrior Jinx t-shirt

An easy start is to get them something new to play! Aion ($46.99) is the newest MMO to be released and has been getting some rave reviews. Released by NCSoft in September 2009, there has been a steady buzz around the game, and I’ve known several people who have given up other MMOs to play this one. From all I’ve seen and read it’s a pretty solid game, and will appeal to most fans of the genre. And if they’re already playing Aion, why not snag them one of the cool shirts that Jinx just released?

If your friends or family are already playing another game, you can always buy them game time via cards or offer to pay for in game items to help them boost their characters or explore new regions. Blizzard sells pre-paid cards for game time in World of Warcraft ($29.99) and so does Warhammer Online($29.99), Age of Conan ($25.99), and Lord of the Rings Online ($29.99). These will give them 60 days of free time to play in their game of choice!

Tactx keyboard from Alienware

Tactx keyboard from Alienware

For the World of Warcraft fan, I found many things that one could buy, but I’ve narrowed it down to just a few products. First off, from the official store I have to recommend either Murky or Lurky ($15 each) plush dolls for either kids or for adults (My Murky sits on the top of my computer). Also along the kids line, if you have a guildmate or friend who just had a new baby or is expecting, I highly recommend the “My Other Stroller is [Epic]“ onesie from Jinx. For the more grown up WoW fan, you can also get a Horde or Alliance appropriate beanie so that they can show their pride throughout the winter! In general the majority of the WoW collection at Jinx is pretty awesome, and it’s all reasonably priced. There are also the new in game pets you can buy from the pet store: the Pandaren Monk and Lil’ KT who is the most adorable lich!

Now if you want to get your friends some new gaming peripherals, I recommend checking out the latest Alienware line which I have previously covered. The TactX mouse and keyboard are a little more pricey, but they’d be a great gift idea, especially if they’re in need of an upgrade. Also in November, Creative will be releasing special WoW themed headsets that look great and will help show your Horde or Alliance Pride! Another great item that you could get is the Xeno by Bigfoot networks. Cherithe recommended this in our gadget gift guide, and it’s definitely worth repeating! The Xeno is a great plug-and-play card that will prioritize gamng by bypassing your OS which enables smoother playing and voice chatting.

Now the other gift idea that you can do is for those fellow players who want to get something nice for an in-game friend or guildmate. You can save up to get them a vanity pet,  money for a new mount, or some new armor. It’s thoughtful, and something that will surprise them to see in their mailbox or a trade window! There are also the new in game pets that Blizzard released which you can buy from the online pet store: the Pandaren Monk who does some impressive kung fu and Lil’ KT who is the most adorable little lich!

I hope that this guide can help you out with some ideas for that MMO fan in your life. Have a great holiday and spread some /cheer!
wowxmas

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