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We can all stop making “Waiting for Godot” (Godhuum?) jokes. Thursday evening ArenaNet quietly updated “The Waiting Game“, the Guild Wars quest we all picked up back around Halloween. Dhuum is awake, he’s not happy, and the Shadow Form debate rages on.

The update to The Waiting Game revealed that Dhuum will appear once all of the Underworld quests have been completed, and defeating him is now required to “complete” the Underworld. With a skill set including things like “Judgement of Dhuum“, this new addition to the Underworld is most likely the challenge that bored Guild Wars players have been looking for.

Shadow Form continues to be a hot topic, however. Many players expected this to be the thing that put an end to Shadow Form Underworld farming, but one of the earliest reported successes proved that wrong very quickly. Players responded quickly with one commenter summing up many people’s thoughts: “It’s…disappointing that even a God of Unholy Death can’t bypass shadowform…”. (Community Manager Regina Buenaobra stepped in to mention that the goal was new content, not a nerf of SF farming.)

In the meantime, Dhuum seems to be the biggest challenge around in Guild Wars — kudos to ArenaNet for the new content!

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Guild Wars updates Halloween quest, bringing permanant changes originally appeared on Massively on Sun, 22 Nov 2009 20:00:00 EST. Please see our terms for use of feeds.

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With Halloween now giving way to Thanksgiving next week in the United States, we figured it was a great time to show this one last Halloween image we recieved from Guild Wars. Thorband caught this image of his character howling at the lunatic moon during the recent Mad King celebration. The other thing we really dig about this image is the lovely fall colors, like those of a roasting turkey — and of course, tasty pumpkin pie. Mmm, pie.

We love holidays in MMOs almost as much as we love pie — maybe even more, depending on the game! So if you have a chance to grab some holiday celebration screenshots while you’re out and about, please send some our way! We love to see what’s up in the different worlds out there. All you have to do is email them to us at oneshots AT massively DOT com along with your name, the name of the game, and a quick description. We’ll post them out here and give you the love.

Gallery: One Shots

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One Shots: Bark at the moon originally appeared on Massively on Thu, 19 Nov 2009 14:00:00 EST. Please see our terms for use of feeds.

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Every year in Guild Wars, the Mad King Thorn invades, demanding that the residents there laugh — or die. But for all that this may sound incredibly ominous, you can’t help but appreciate just how utterly cool the ArenaNet team has made their game look. Today’s spooky yet gorgeous screenshot comes to us from Thorband, who captured this image during the recent Guild Wars Halloween events. Add in those especially awesome wings, the grinning moon, and a ghoulish visage, and that’s a hard Halloween image to beat!

Have you seen something really, really cool but unquestionably evil? We’d be thrilled if you’d share with the rest of us. Just email it to oneshots AT massively DOT com along with your name, the name of the game, and a quick description. We’ll post it out here and give you the credit. (Meanwhile, we’ll be turning it into our desktop image for the day!)

Gallery: One Shots

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One Shots: A toast to your doom originally appeared on Massively on Sat, 07 Nov 2009 14:00:00 EST. Please see our terms for use of feeds.

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Back at the beginning of the month, ArenaNet announced the winners of the Guild Wars henchman skill bar contest, promising that the AI would be tweaked to make the winning bars work well. Since then we’ve been anxiously awaiting the new henchmen to see how well they work and more importantly, what they look like.

They arrived with last night’s update, along with a bug fix for Devona, who really wanted to keep “Charge!” on her bar. While it will take some time to get a feel for them in battle, the Live Team clearly had a great time putting them together. The models look great — a nice variety of looks and styles, and talking to them gives a brief dialogue that says a bit about their personality. In a fun little touch, many of their idle emotes fit their personalities as well. Talking to them will also reveal their skill bars, allowing you to make your selections without resorting to memory or the wiki.

Heroes have been removed for the time being, but don’t worry just yet if you want them back. Community manager Regina Buenaobra says, After yesterday’s update our programmer is looking into enabling Heroes in the Guild Hall. He is optimistic that it’s possible.”

The new henchmen are available in Heroes’ Ascent and in guild halls, and while it’s a bit disappointing that we didn’t actually get henchmen named Hi Captain Obvious or Noodle Legs, we are optimistic that they’ll live up to expectations on the battlefield.

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Guild Wars PvP henchmen have arrived originally appeared on Massively on Fri, 30 Oct 2009 13:30:00 EST. Please see our terms for use of feeds.

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